705. Design HashSet
Problem description:
Design a HashSet without using any built-in hash table libraries.
To be specific, your design should include these functions:
add(value)
: Insert a value into the HashSet.contains(value)
: Return whether the value exists in the HashSet or not.remove(value)
: Remove a value in the HashSet. If the value does not exist in the HashSet, do nothing.
Example:1
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9MyHashSet hashSet = new MyHashSet();
hashSet.add(1);
hashSet.add(2);
hashSet.contains(1); // returns true
hashSet.contains(3); // returns false (not found)
hashSet.add(2);
hashSet.contains(2); // returns true
hashSet.remove(2);
hashSet.contains(2); // returns false (already removed)
Note:
All values will be in the range of [0, 1000000]
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The number of operations will be in the range of [1, 10000]
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Please do not use the built-in HashSet library.
Solution:
I divide this problem into two part:
- hash function
- handle conflict
I use an intuitive way to implement hash function, find a prime number to be the seed and mod the value to get the key where to store it.
For example:1
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4hash seed = 13, this means we have 13 buckets.
val = 40
40 % 13 = 1
so we'll store 40 in bucket[1]
Then I use linked list to store the nodes in the same buckets.
Improvement:
We should use a bigger prime number, something like this. By using a large prime number, the conflict would be lower down. This would make time complexity close to $O(logn)$ by reducing the probability to search node in linked list.
1 | class Node: |
time complexity: $O(n)$, if use a large prime number, could close to $O(logn)$
space complexity: $O(n)$
reference:
related problem: